﻿//using UnityEngine;
//using UnityEngine.UI;
//using UnityEngine.Audio;
//using UnityEngine.Events;
//using UnityEngine.Sprites;
//using UnityEngine.Scripting;
//using UnityEngine.Assertions;
//using UnityEngine.EventSystems;
//using UnityEngine.Assertions.Must;
//using UnityEngine.Assertions.Comparers;
//using System.Collections;
//using System.Collections.Generic;

//namespace BridgeUI.Attributes
//{
//    public class DefultViewModelAttribute : UnityEngine.PropertyAttribute
//    {
//        public bool hide;
//        public DefultViewModelAttribute(bool hide)
//        {
//            this.hide = hide;
//        }
//    }

//}